Last updated 7/22/08

 

TABORI, PAUL

 

Talking Tree, The  (Sampson Low, 1950.)

 

                A young boy has magical psychic experiences.

 

TAEUSCH, JO ANNE  (See collaboration with Piers Anthony.)

 

TALLANT, ROBERT

 

Mrs. Candy and Saturday Night  (Doubleday, 1947.)

 

Mrs. Candy #1.

 

                A man’s ghost is recalled to find a new love for his widow.

 

Mrs. Candy Strikes It Rich  (Doubleday, 1954.)

 

Mrs. Candy #2.

 

                ?

 

TALMADGE-BICKMORE, DEBORAH

 

Apprentice, The  (Del Rey, 1989.)

 

                A mysterious apprentice who seems to have suspiciously strong powers joins a sorceress who is obsessed with using magic to bind an evil wizard and prevent him from doing any further harm.

 

Heldan, The  (Del Rey, 1994.)

 

                A young woman training to be a warrior realizes that her people are doomed.  The only way to defeat the magically aided army ranged against them is to use forbidden magic.

 

TAN, CECILIA

 

Black Feathers  (Harper, 1998.)

 

                Collection of unrelated stories.

 

TANNEN, MARY

 

Lost Legend of Finn, The  (Knopf, 1982, Avon Camelot, 1983.)

 

Finn #2.

 

                Two children have another magical trip back through time to ancient Ireland.

 

Second Sight  (Knopf, 1987.)

 

                A psychic struggles to master her abilities.

 

Wizard Children of Finn, The  (Knopf, 1981.)

 

Finn #1.

 

                ?

 

TANNER, D.L.

 

Shadow of the Thunderbird  (?)

 

                ?

 

TANNER, MICHAEL & MAIDMAN, ELLEN

 

Days Dark As Night  (Publish America, 2003.)

 

                Typical fantasy adventure about a woman with magical talents who survives the massacre of her village and becomes a leader in the resistance.

 

TAPP, KATHY KENNEDY

 

Flight of the Moth-Kin  (McElderry, 1987.)

 

Moth #2.

 

                ?

 

Ghostmobile, The  (See The Scorpio Ghosts and the Black Hole Clan.)

 

Moth-Kin Magic  (McElderry, 1983.)

 

Moth #1.

 

                ?

 

Scorpio Ghosts and the Black Hole Clan, The  (Harper, 1987.  Apple, 1988, as The Ghostmobile.)

 

Moth #3.

 

                ?

 

TARCOV, EDITH H.

 

Three Famous Stories (Scholastic, 1975.)

 

                Three unrelated stories for younger readers.

 

TARR, JUDITH  (See also Caitlin Brennan and collaboration with Harry Turtledove.)

 

Alamut  (Doubleday, 1989, Bantam, 1990.)

 

Hound & Falcon #4.

 

                During the Crusades, a young warrior falls in love with a sorceress, but she is determined to destroy him.

 

Arrows of the Sun  (Tor, 1993.)

 

Avaryan #4.

 

                A young man reluctantly agrees to assume the throne of a land he hates, and conspirators within the palace plot to make his reign a short one.

 

Ars Magica  (Bantam, 1989.)

 

                A young man is apprenticed to a magician, steals his master's sacred books, and eventually rises to become head of the Christian church.

 

Avaryan Resplendent  (Tor, 2003.)

 

                Omnibus of Arrows of the Sun, The Spear of Heaven, and The Tides of Darkness.

 

Avaryan Rising  (Doubleday, 1988, Orb, 1997.)

 

                Omnibus of The Hall of the Mountain King, The Lady of Han-Gilen, and A Fall of Princes.

 

Bring Down the Sun  (Tor, 2008.)

 

Alexander the Great, with magic.

 

Dagger and the Cross, The (Doubleday, 1991.)

 

Hound & Falcon #5.

 

                A half elf prince and a Muslim sorceress wish dispensation in order to marry, but their enemies are determined to see them dead instead.

 

Daughter of Lir  (Forge, 2001.)

 

Horse Goddess #3.

 

                A bronze age princess uses magic and force of arms to intervene in a king’s bewitchment.

 

Devil's Bargain  (Roc, 2002.)

 

Richard #2.

 

                King Richard accepts the dual role of king of the fairies and fights against an evil sorcerer.

 

Fall of Princes, A  (Tor, 1988, Pan, 1989.)

 

Avaryan #3.

 

                The princes of two rival empires are friends, but their relationship will be put to the test when their nations go to war against each other.

 

Golden Horn, The  (Bluejay, 1985, Tor, 1986, Bantam UK, 1986.)

 

Hound and Falcon #2.

 

                A wizard and a shapeshifter seek refuge in Constantinople, just in time to be caught in a war for control of the city.

 

Hall of the Mountain King, The  (Tor, 1986, Pan, 1988.)

 

Avaryan #1.

 

                An unprepossessing man announces that he is heir to a kingdom and seeks to displace the current ruler.  He is opposed not only by his human enemies but by an angry goddess.

 

His Majesty's Elephant  (?, 1993.)

 

                A boy and a magical elephant foil a plot against Charlemagne.

 

Hound and the Falcon, The  (Doubleday, 1986, Orb, 1993, Orbit, 1993.)

 

                Omnibus of The Isle of Glass, The Golden Horn, and The Hounds of God.

 

Hounds of God, The  (Bluejay, 1986, Tor, 1987, Bantam UK, 1987.)

 

Hound and Falcon #3.

 

                A sorcerer lays siege to the land of the fairies, and a wizard from our world must intervene to unseat him.

 

House of War  (Roc, 2003.)

 

Richard #3.

 

                Richard the Lionheart and his allies, both magical and mundane, match wits with an evil sorcerer.

 

Isle of Glass, The  (Bluejay, 1985, Tor, 1986, Bantam UK, 1986.)

 

Hound and Falcon #1.

 

                A humble monk living in the reign of Richard the Lionheart actually has magical talents.  When war between humans and fairies seems inevitable, a representative of the fairies entreats with him to become their agent.

 

Kingdom of the Grail  (Roc, 2000.)

 

                Merlin is imprisoned in an enchanted forest following the fall of Camelot and is eventually rescued by Roland.

 

King's Blood  (Roc, 2005.)

 

William #2.

 

                William the Conqueror dies and his successor wishes to expunge all magic from the lands he rules.

 

Lady of Han-Gilen, The  (Tor, 1987, Pan, 1989.)

 

Avaryan #2.

 

                A female warrior joins the army of a man seeking to unite the various warring kingdoms of their world.  Their enemies are aided by magic.

 

Lady of Horses  (Forge, 2000.)

 

Horse Goddess #2.

 

                In a prehistoric society where gods interfere in human activities, a woman vows to be the first to join men in riding horses.

 

Lord of the Two Lands  (Tor, 1993.)

 

                A story of Alexander the Great, with minimal ambiguous magic.

 

Pride of Kings  (Roc, 2001.)

 

Richard #1.

 

                Richard the Lionheart refuses to rule the land of Faerie and sets off a crisis in that realm that spreads into our world.

 

Rite of Conquest  (Roc, 2004.)

 

William #1.

 

                Historical fantasy in which William the Conqueror has magical powers.

 

Queen of the Amazons  (Tor, 2004.)

 

                The queen of the Amazons confronts Alexander the Great while the Gods interpose themselves.

 

Shepherd Kings, The  (Forge, 2001.)

 

                Magic as a goddess walks in ancient Egypt.

 

Spear of Heaven  (Tor, 1994.)

 

Avaryan #5.

 

                Plans to explore the outside world by means of magical gates are foiled by someone wielding an unheard of magical power.

 

Tides of Darkness  (Tor, 2002.)

 

Avaryan #5.

 

                A wave of mental power sweeps through multiple universes, enslaving their inhabitants.

 

White Mare's Daughter  (Forge, 1998.)

 

Horse Goddess #1.

 

                Tension and adventure when a woman who is the incarnation of a goddess visits a city where women rule.

 

Wind in Cairo, A  (Bantam, 1989.)

 

                In ancient Egypt, a young man offends a sorcerer.  His punishment is to be changed into the form of a horse and experience a series of adventures.

 

TARTT, DONNA

 

Secret History, The  (?, 1992.)

 

                College students trying to recreate an authentic bacchanal invoke actual gods.

 

TATE, PETER

 

Greencomber  (Doubleday, 1979.)

 

                Odd fantasy about a man who rescues the victims of a man who is perverting the very essence of nature.

 

TATFORD, FREDERICK

 

Clock Strikes, The  (Christian Literature Crusade, 1971)

 

God intervenes.

 

TAUB, DAVID

 

Comes the Dark  (Coscom, 2006.)

 

                A teenager deals with premonitions and other occult signs.

 

TAUBOL, RICK

 

More Than Magick  (Medallion, 2004.)

 

                A mysterious figure gives a man magical powers and tells him he must defeat an evil force.

 

TAYLOR, CHARLES

 

In the Forests of the Night  (Random House, 1999.)

 

                A fantasy about vampires.

 

TAYLOR, G.P.

 

Curse of the Salamander, The  (?, 2007.)

 

?

 

Shadowmancer  (?, 2004.)

 

?

 

Sin, Salvation, and Shadowmancer  (?, 2006.)

 

?

 

Wormwood  (?, Firebird, 2005.)

 

                Angels battle for human souls.

 

TAYLOR, KEITH  (See also collaborations with Andrew J. Offutt.)

 

Bard  (Ace, 1981.)

 

Bard #1.

 

                In pre-Roman Britain, a bard with faery blood travels about, having adventures, foiling evil magic, and entertaining his audience.

 

Bard II  (Ace, 1984.  Headline, 1985, as The First Long Ship.)

 

Bard #2.

 

                A female pirate takes a fancy to a traveling bard who secretly has magical powers.

 

Cauldron of Plenty, The  (Ace, 1989.)

 

Danans #2.

 

                Efforts to forge a peace come undone when an outside force steals the magical object which allows one people to survive.

 

Felimid’s Homecoming  (Headline, 1991.)

 

Bard #5.

 

                After many years of wandering the world, the Bard returns to his native island to find things much different from when he left.

 

First Long Ship, The  (See Bard II.)

 

Ravens' Gathering  (Ace, 1987.)

 

Bard #4.

 

                Odin himself takes a hand against a female pirate and her magical singing companion.

 

Search for the Starblade  (Ace, 1990.)

 

Danans #3.

 

                A warrior goes on a quest to find mystical metal with which to forge a weapon that will finally free his people from their oppressor.

 

Sorcerers' Sacred Isle, The  (Ace, 1989.)

 

Danans #1.

 

                A man and a woman from two different cultures fall in love and hope to bring peace to their people by uniting.  Unfortunately, there are vested interests who would prefer that the conflict continue.

 

Wild Sea, The  (Ace, 1986.)

 

Bard #3.

 

                A traveling minstrel and a female pirate have a series of adventures in pre-Roman Britain.

 

TAYLOR, L.A.

 

Cat's Paw  (Ace, 1995.)

 

                A woman living in a lighthouse sets out with a magical cat to find out what happened to her missing husband.

 

TAYLOR, ROGER

 

Call of the Sword, The  (Headline, 1988.)

 

Hawklan #1.

 

                A reincarnated hero battles evil sorcery.

 

Dream Finder  (Headline, 1991.)

 

                In a magical realm, it is possible to enter the dreams of other people.

 

Fall of Fyorlund, The   (Headline, 1989.)

 

Hawklan #2.

 

                ?

 

Farnor  (Headline, 1992.)

 

Farnor #1.

 

                A village cut off from the outside world becomes the focus for a battle against evil.

 

Ibryen  (?, 1995.)

 

                ?

 

Into Narsindal  (Headline, 1990.)

 

Hawklan #4.

 

                ?

 

Valderen  (Headline, 1993.)

 

Farnor #2.

 

                When an ambitious man calls upon unholy forces to aid him in his battle against his opponents, he turns them into implacable enemies determined to destroy him.

 

Waking of Orthlund, The  (Headline, 1989.)

 

Hawklan #3.

 

                ?

 

Whistler  (Headline, 1994.)

 

                ?

 

TAYLOR, THEODORE

 

Boy Who Could Fly Without a Motor, The  (Harcourt, 2002.)

 

                Young readers' book about a lonely boy who meets a ghost that teaches him how to fly.

 

TAYLOR, VICKIE

 

Legacy of Stone  (Berkley, 2007.)

 

                A man with superhuman powers tries to conceal them.

 

TCHANA, KATRIN

 

Serpent Slayer and Other Stories of Strong Women, The  (Little, Brown, 2000.)

 

                Retellings of fairy tales and legends about assertive women, for younger readers.

 

TEGLIA, CHARLENE

 

Wicked Hot  (St Martins, 2008.)

 

A succubus and an earth bound angel get romantically entangled.

 

TELEP, PETER

 

Squire  (Harper, 1995.)

 

Squire #1.

 

                A young squire serves a new knight who is armed with Excalibur, the magic sword.

 

Squire's Blood  (Harper, 1995.)

 

Squire #2.

 

                The story of King Arthur as told from the viewpoint of his squire.

 

Squire's Honor  (Harper, 1996.)

 

Squire #3.

 

                The former squire of King Arthur finds himself unjustly accused of murder.

 

TELLA, ALFRED

 

Zuralia Dreaming  (Creative Arts, 2001.)

 

                A man is drawn into a magical dreamworld where he must use his own unsuspected talents to protect that reality from a magical menace.

 

TEM, MELANIE & TEM, STEVE

 

Daughters  (IPublish, 2001.)

 

                A young woman and a non-human creature attempt to bridge the gap between their two peoples.

 

TEM, STEVE  (See collaboration with Melanie Tem.)

 

TENN, WILLIAM

 

Lamp for Medusa, A  (Belmont, 1968, bound with The Players of Hell by Dave Van Arnam.)

 

                Short novel about a man who finds himself in the world of legends.

 

TENNANT, EMMA

 

Bad Sister, The  (Gollancz, 1978, Coward McCann, 1978.)

 

                Not seen.  Doppelgangers.

 

Boggart, The  (Granada, 1980.)

 

                A children’s fantasy.

 

Faustine  (Faber, 1992.)

 

                The Faust story with a female protagonist.

 

Ghost Child, The  (Heinemann, 1984.)

 

                A children’s story about ghosts.

 

Hotel de Dream  (Gollancz, 1976.)

 

                Residents at a hotel discover that their dreams are beginning to intermingle.

 

Magic Drum: An Excursion, The  (Viking, 1989.)

 

                A  fantasy about ghosts.

 

Sisters and Strangers: A Moral Tale  (Grafton, 1990.)

 

                A story of Adam and Eve.

 

TERRY, IRWIN  (See collaboration with Bill Campbell.)

 

TEPPER, SHERI S.

 

Awakeners, The  (Doubleday, 1987, Bantam UK, 1988, Orb, 1994.)

 

                Omnibus of Northshore and Southshore.

 

Beauty    (Doubleday, 1991, Bantam, 1992, HarperCollins, 1992, Millennium, 2001.)

 

Elaborate variation of The Beauty and the Beast involving time travel and other unconventional motifs. 

 

Chronicles of Mavin Manyshaped, The  (Corgi, 1986.)

 

                Omnibus of  The Song of Mavin Manyshaped, The Flight of Mavin Manyshaped, and The Search of Mavin Manyshaped.

 

Dervish Daughter  (Tor, 1986, Corgi, 1988.)

 

True Game #8.

 

Jinian's life is jeopardized once again as she is pulled into the conflict between order and chaos.

 

End of the Game, The  (Doubleday, 1987.)

 

                Omnibus of Jinian Footseer, Dervish Daughter, and Jinian Star Eye.

 

Flight of Mavin Manyshaped, The  (Ace, 1985.)

 

True Game #5.

 

A shapechanger grows wings in order to explore a fabled lost city hidden in the bottom of an enormous chasm in order to discover its treasure.

 

Jinian Footseer  (Tor, 1985, Corgi, 1988, Starscape, 2004.)

 

True Game #7.

 

A young woman becomes involved in the True Game only to discover that darker forces have emerged which endanger the Game itself.

 

Jinian Star-Eye  (Tor, 1986, Corgi, 1988.)

 

True Game #9.

 

The outcome of the final battle for the future of a magical realm depends upon a young woman who finds an unexpected well of courage to see her through the crisis.

 

King's Blood Four  (Ace, 1983.)

 

True Game #1.

 

A plot to circumvent the rules of a game that governs the world of the True Game is thwarted by a young shapeshifting adventurer.  The Game determines the future of everyone except the occasional Immutable, immune to magic.

 

Marianne Trilogy, The  (Corgi, 1990.)

 

                Omnibus of the three novels.

 

Marianne, the Magus, and the Mantichore  (Ace, 1985.)

 

Marianne #1.

 

A college student in the US is endangered by the magic of her homeland when mythical creatures begin appearing near her school.

 

Marianne, the Madame, and the Momentary Gods  (Ace, 1988.)

 

Marianne #2.

 

Marianne uses her magic to alter the course of time in an effort to prevent the death of her parents, but she discovers that playing with time can have unexpected consequences.

 

Marianne, the Matchbox, and the Malachite Mouse  (Ace, 1989.)

 

Marianne #3.

 

Marianne promises to return a magical artifact to its owner, but in order to do so she must be physically transformed into a playing piece in an elaborate game universe.

 

Necromancer Nine  (Ace, 1983.)

 

True Game #2.

 

A young necromancer with shapeshifting abilities tracks down his missing mother, Mavin, and together they have a series of adventures.

 

Northshore  (Tor, 1987.)

 

Awakeners #1.

 

A new priestess in a world dominated by an immense river is troubled by her mother's death, frustrated by the duplicity of her society, and unsettled by a young boatman who has similar doubts about tradition.

 

Plague of Angels, A  (Bantam, 1993, HarperCollins, 1994.)

 

In a world where most of the human race has disappeared, those left behind struggle to survive in the midst of creatures with magical powers.

 

Revenants, The  (Tor, 1984, Corgi, 1986.)

 

A band of adventurers sets out to find the answer to a magical riddle in this ambitious and inventive quest adventure.

 

Southshore  (Tor, 1987.)

 

Awakeners #2.

 

A woman becomes the leader of a movement to demand an accounting for the way their world is ruled, but those in power are determined to silence her, even if that means having her killed.

 

Search of Mavin Manyshaped, The  (Ace, 1985.)

 

True Game #6.

 

A shapechanger searches for her old friend, a wizard, who has disappeared into the remoter parts of her world despite a promise to attend a reunion.

 

Song of Mavin Manyshaped, The  (Ace, 1985.)

 

True Game #4.

 

Mavin is a lonely shapeshifter in a tribe that finds her abilities unsettling, and her stubborn tendency to get involved beyond her capabilities irritating.

 

True Game, The  (Corgi, 1985, Doubleday, 1985, Ace, 1996.)

 

                Omnibus of King's Blood Four, Wizard's Eleven, and Necromancer Nine.

 

Wizard's Eleven  (Ace, 1984.)

 

True Game #3.

 

Another light hearted quest, this time to a remote part of the world of the True Game, one peopled with bizarre tribes and even stranger magic.

 

TERTZ, ABRAM  (Pseudonym of Andrei Siniavskii.)

 

Fantastic Stories  (Pantheon, 1963, Grosset Universal Library, 1967.  Collins & Harvill, 1963, as The Icicle and Other Stories.)

 

                Collection of unrelated stories.

 

Icicle and Other Stories, The  (See Fantastic Stories.)

 

Makepeace Experiment, The  (Collins & Harvill, 1965, Pantheon, 1965.)

 

                A young boy develops psi powers.

 

THACKERAY, WILLIAM MAKEPEACE

 

John Bull and His Wonderful Lamp  (?, 1849.)

 

                Arabian fantasy short story published in pamphlet form.

 

Rose and the Ring, The  (Elder Smith, 1855, Estes & Lauriat, 1883, Lovell, 1883, Macmillan, 1923, Dent & Dustton, 1926, Puffin, 1964, Avon, 1965.)

 

                Children's fairy tale involving magical rings and flowers.

 

THEMERSON, STEFAN

 

Professor Mmaa's Lecture  (?, 1953, Overlook, 1975.)

 

                A fantasy epic involving termites.

 

THOMAS, D.M.

 

Birthstone  (Gollancz, 1980. Penguin, 1982, revised.)

 

                A man’s split personalities evolve into separate entities.

 

White Hotel, The  (Gollancz, 1981, Viking, 1981.)

 

                A woman has prophetic dreams.  Part of the novel is set in the afterlife.

 

THOMAS, JEFFREY

 

Letters from Hades  (Bedlam Press, 2003.)

 

                A newly arrived damned soul finds Hell to be much like our world, and when he intervenes on behalf of one of his fellow inmates, he starts a chain reaction that could lead to the final battle between Heaven and Hell.

 

THOMAS, MATTHEW

 

Before & After  (Harper, 1998.)

 

                Alien tourists show up to watch the end of the world, complete with Hell’s minions, in this farce.

 

THOMAS, MICHELLE YOUNT

 

Echoes of the Heart  (Pinnacle, 1996.)

 

                A romance novel involving reincarnation.

 

THOMAS, PATRICK

 

Double Cross  (Padwolf, 2002.)

 

Wildsidhe #2.

 

                The evil queen of an alternate world tries to trick a young boy into sacrificing himself.

 

Fool's Day  (Padwolf, 2001.)

 

Bulfinche's Pub #2.

 

                A fairy queen seizes control of a nuclear weapon as her realms declares war on our world.

 

Murphy's Lore  (Padwolf, 1997.)

 

Bulfinche's Pub #1.

 

                Collection of loosely related stories.

 

Through the Drinking Glass (Padwolf, 2002.)

 

Bulfinche's Pub #3.

 

                Collection of loosely related stories.

 

Welcome to the Wildsidhe  (Padwolf, 2002.)

 

Wildsidhe #1.

 

                A large group of children are kidnapped into a world where magic works.

 

THOMAS, SCARLETT

 

End of Mr. Y, The  (Harcourt, 2006.)

 

                A mysterious book allows a woman to travel mentally through other worlds.

 

THOMAS, THOMAS T.  (See collaboration with Roger Zelazny.)

 

THOMAS, WILLIAM S.  (See collaboration with John Howard Weeks.)

 

THOMPSON, ELDON

 

Crimson Sword, The  (Eos, 2005.)

 

Asahiel #1.

 

                Men have driven out the other races and declare magic to be an illusion.  That leaves them unprepared for a wizard bent on conquest.

 

THOMPSON, KATE

 

Switchers, The  (Hyperion, 1998.)

 

                Two shapechanging youngsters save the world from a magically generated new ice age.

 

THOMPSON, PAUL B.  (See also collaborations which follow.)

 

Middle of Nowhere, The  (Wizards of the Coast, 2003.)

 

A Dragonlance novel.

 

                A group of unlikely heroes defends a village from slavers.

 

Nemesis  (Wizards of the Coast, 2000.)

 

A Magic the Gathering novel.

 

                A plot to invade the world of Dominaria can only be thwarted by the creation of a specific nemesis to the leader of the attackers.

 

Thorn and Needle  (TSR, 1992.)

 

                A marvelous city arises, apparently favored by a new god.  Travelers arrive to investigate and disrupt the smooth flow of life there.

 

THOMPSON, PAUL & CARTER, TONYA

 

Dargonesti, The  (TSR, 1995.)

 

A Dragonlance Lost Histories novel.

 

A party of warriors is diverted from their quest and imprisoned in an underwater city.

 

Darkness and Light  (TSR, 1989,Wizards of the Coast, 2003.)

 

A Dragonlance Preludes novel.

 

                The protagonist's attempt to discover his father's location is disrupted when warfare breaks out among the various kingdoms through which he is searching.

 

Firstborn  (TSR, 1991.)

 

A Dragonlance Elven Nations novel.

 

                The founding of an elven kingdom does not go smoothly, when contacts with humans sow dissension in the court, and there is a question about the proper line of succession.

 

Qualinesti, The  (TSR, 1991.)

 

A Dragonlance Elven Nations novel.

 

                The story of a group of slaves who found their own nation after escaping captivity.

 

Red Sands  (TSR, 1988.)

 

                Five refugees from a powerful sultan, some of them with magical powers, decide to help prevent him from conquering his neighbors.

 

Riverwind the Plainsman  (TSR, 1990,Wizards of the Coast, 2003.)

 

A Dragonlance Preludes novel.

 

                Three companions embark on a quest to prove the existence of the gods, and get involved in prophecies and adventures.

 

THOMPSON, PAUL & COOK, TONYA

 

Brother of the Dragon  (Wizards of the Coast, 2001.)

 

A Dragonlance novel.

 

                The rivalry between two prominent citizens is complicated by the intercession of a dragon and a young woman recently escaped from a band of outlaws.

 

Children of the Plains  (Wizards of the Coast, 2000.)

 

A Dragonlance: Barbarians novel.

 

                A new, freer civilization is rising on the ruins of an old one, and evil forces watch and plot a way to reverse the course of events.

 

Hero's Justice, A  (Wizards of the Coast, 2004.)

 

A Dragonlance novel.

 

                An empire is threatened by invasion from two sides.

 

Sanctuary  (Wizards of the Coast, 2005.)

 

A Dragonlance novel.

 

                The elven races have been driven from their homeland by their enemies and seek a new place to settle down.

 

Sister of the Sword  (Wizards of the Coast, 2002.)

 

A Dragonlance Barbarians novel.

 

                Representatives of various races must move their people to unite against a common foe.

 

Wizard's Fate  (Wizards of the Coast, 2004.)

 

A Dragonlance novel.

 

                Civil war, vengeance, an evil wizard, and a dangerous quest.

 

THOMPSON, RUTH PLUMLY

 

Captain Salt in Oz  (Reilly & Lee, 1936, Books of Wonder, 1996.)

 

An Oz novel.

 

                A pirate goes on a voyage of exploration through the wondrous lands of Oz.

 

Cowardly Lion of Oz, The  (Reilly & Lee, 1923, Ballantine, 1985.)

 

An Oz novel.

 

                An attempt to catch the cowardly lion and imprison him in a zoo.

 

Enchanted Island of Oz, The  (International Wizard of Oz Club, 1976.)

 

An Oz novel.

 

                ?

 

Giant Horse of Oz, The  (Reilly & Lee, 1928, Ballantine, 1985.)

 

An Oz novel.

 

                A horse with telescoping legs battles a sea serpent.

 

Gnome King of Oz, The  (Reilly & Lee, 1927, Ballantine, 1985.)

 

An Oz novel.

 

                The gnome king escapes and attempts to rule all of Oz.

 

Grampa in Oz  (Reilly & Lee, 1924, Ballantine, 1985.)

 

An Oz novel.

 

                The quest to find a missing head.

 

Handy Mandy in Oz  (Reilly & Lee, 1937, Books of Wonder, 1996.)

 

An Oz novel.

 

                A girl with seven arms helps locate a missing prince.

 

Hungry Tiger of Oz, The  (Reilly & Lee, 1926, Ballantine, 1985.)

 

An Oz novel.

 

               

 

Jack Pumpkinhead of Oz  (Reilly & Lee, 1929, Copp Clark, 1929, Ballantine, 1985.)

 

An Oz novel.

 

                A rescue mission to remove Ozma from the clutches of an evildoer.

 

Kabumpo in Oz  (Reilly & Lee, 1922, Ballantine, 1985.)

 

An Oz novel.

 

                An elephant is involved in the quest to win Ozma's hand.

 

Lost King of Oz, The  (Reilly & Lee, 1925, Ballantine, 1985.)

 

An Oz novel.

 

                ?

 

Ojo in Oz  (Reilly & Lee, 1933.)

 

An Oz novel.

 

                ?

 

Pirates in Oz  (Reilly & Lee, 1915, Ballantine, 1986.)

 

An Oz novel.

 

                ?

 

Purple Prince of Oz, The  (Reilly & Lee, 1932.)

 

An Oz novel.

 

                ?

 

Royal Book of Oz, The  (Reilly & Lee, 1921, Ballantine, 1985, Dover, ?)

 

An Oz novel.

 

                The Scarecrow becomes emperor of an underground kingdom.

 

Silver Princess in Oz, The  (Reilly & Lee, 1938.)

 

An Oz novel.

 

                ?

 

Sissajig and Other Surprises  (International Wizard of Oz Club, 2003.)

 

                Collection of unrelated stories.

 

Speedy in Oz  (Reilly & Lee, 1934.)

 

An Oz novel.

 

                ?

 

Wishing Horse of Oz, The  (Reilly & Lee, 1935, Ballantine, 1985.)

 

An Oz novel.

 

                ?

 

Yellow Knight of Oz, The  (Reilly & Lee, 1930.)

 

An Oz novel.

 

                ?

 

THOMPSON, VICKI LEWIS

 

Over Hexed  (Onyx, 2007.)

 

Two match makers who normally work with wizards get sent to a small town.

 

THOMPSON, WILLIAM IRWIN

 

Islands Out of Time  (Dial, 1985.)

 

                The n