Last updated 11/6/24

 

EAGER, EDWARD

 

Half Magic  (Harcourt, Brace, World, 1954,  Macmillan, 1954, Odyssey, 1999, Voyager, ?.)

 

Half Magic #1.

 

                Children find a magical coin that will grant half a wish, and visit a variety of different worlds as a consequence.

 

Knight’s Castle  (Harcourt, Brace, World, 1956,  Macmillan, 1956, Puffin, 1973, Odyssey, 1999, Voyager, ?)

 

Half Magic #2.

 

                Several children are transported back through time to the days of Robin Hood.

 

Magic by the Lake  (Harcourt Brace, 1957, Odyssey, 1999.  Macmillan, 1957, as Magic or Not?)

 

Half Magic #3.

 

                Children capture a turtle that grants wishes.

 

Magic or Not  (See Magic by the Lake.)

 

Seven Day Magic  (Harcourt Brace, 1962, Macmillan, 1963, Odyssey, 1999.)

 

                A talisman grants wishes.

 

Time Garden, The  (Harcourt Brace, 1958, Macmillan, 1959, Odyssey, 1999.)

 

Half Magic #4.

 

                Magical time travel.

 

Well-Wishers, The  (Harcourt Brace, 1960, Macmillan, 1961, Odyssey, 1999.)

 

Half Magic #5.

 

                A group of children discover a wishing well that works.

 

EAGER, LINDSEY

 

Hour of the Bees (Bloomsbury, 2016.)

 

A young girl discovers that a mental patient's fantasies are real.

 

EAKIN, WILLIAM R.

 

Redgunk Tales  (Invisible Cities Press, 2001.)

 

                Collection of related stories.

 

EAMES, NICHOLAS

 

Kings of the Wyld (Orbit, 2017.)

 

EARL, ROBERT

 

Adventures of Florin & Lorenzo, The  (Black Library, 2009.)

 

A Warhammer novel.

 

A wastrel nobleman and his servant have various adventures in a fantasy world.

 

Ancient Blood (Black Library, 2008.)

 

A Warhammer novel.

 

A tribe of vampires fight for survival.

 

Broken Honour (Black Library, 2011.)

 

A Warhammer novel.

 

A kingdom is besieged by inhuman warriors.

 

Burning Shore, The  (Black Library, 2004.)

 

A Warhammer novel.

 

                A nobleman recruits a group of mercenaries and sails to a jungle continent.

 

Corrupted, The  (Black Library, 2006.)

 

A Warhammer novel.

 

                ?

 

Wild Kingdoms  (Black Library, 2004.)

 

A Warhammer novel.

 

                Episodic adventures while searching a magical land for a missing woman.

 

EARLEY, PETE

 

Apocalypse Stone, The  (Forge, 2006.)

 

                A stone touched by Christ has mystical powers in the present.

 

EASTON, EDWARD  (See also Ralph Bundy.)

 

Miscast Gentleman, The  (Manor, 1978.)

 

                A modern day man finds himself transported back through time to 1595 Puerto Rico, where he is arrested as an English spy. 

 

Pirate of Hitchfield, The  (Manor, 1978.)

 

                Not seen.  Time travel.

 

EASTON, KELLY

 

White Magic  (Wendy Lamb, 2007.)

 

                Two young girls discover they can work magic.

 

EASTON, M. COLEMAN  (Also writes Science Fiction.)

 

Vigen #2.

 

Fisherman’s Curse, The  (Popular Library/Questar, 1987.)

 

                A magical glassmaker matches wits with a sea serpeagonist leads a successful battle against the army of an evil god, only to discover that while that was happening, the god engineered the kidnapping of his wife.

 

King of the Murgos  (Del Rey, 1988, Bantam Press, 1988.)

 

Malloreon #2.

 

                A king and his companions are on a quest to rescue his kidnapped son, who is intended to be a human sacrifice in the service of an evil man’s occult ambitions.

 

Magician’s Gambit  (Del Rey, 1983, Century, 1984.)

 

Belgariad #3.

 

                A princess falls in love with a peasant who is engaged on a quest to recover a magical object before it can be used to awaken a sleeping god of evil.

 

Mallorean Volume One  (Del Rey, 2005.)

 

                Omnibus of Guardians of the West, King of the Murgos, and Demon Lord of Karanda.

 

Mallorean Volume Two  (Del Rey, 2005.)

 

                Omnibus of Sorceress of Darshiva and The Seeress of Kell.

 

Pawn of Prophecy  (Del Rey, 1982, Century, 1983.)

 

Belgariad #1.

 

                A magical orb prevents an evil god from interfering in the affairs of men.  Or so it is until unwise and ambitious conspirators decide to bring an end to the peace that has prevailed for generations, and a young, unsophisticated man discovers that his destiny is to oppose them.

 

Queen of Sorcery  (Del Rey, 1982, Century, 1983.)

 

Belgariad #2.

 

                The orb that controls an evil god has been stolen, and two sorcerers and a young farmhand set out to recover it before it can be used to waken an ancient danger.

 

Ruby Knight, The  (Del Rey, 1990, HarperCollins, ?, Grafton, 1990.)

 

Ellenium #2.

 

                A band of knights, accompanied by ghosts, set out to find a magical object which is the only way of curing the princess they serve.  They are opposed by dangers human and otherwise, including a kind of super insect.

 

Sapphire Rose, The  (Del Rey, 1991, HarperCollins, 1991.)

 

Elenium #3.

 

                A noble knight finds the cure for his ruler’s illness, thwarts an angry god’s living servants, and uncovers a plot within the local priesthood.

 

Seeress of Kell, The  (Del Rey, 1991, Bantam Press, 1991.)

 

Malloreon #5.

 

                The final confrontation between a good king and an evil magician who has kidnapped the former’s child, played out in a mystical location not known to ordinary mortals.

 

Shining Ones, The  (Del Rey, 1993, Harper Collins, 1993.)

 

Tamuli #2.

 

                A knight sets out to recover and safeguard a magical jewel, in a desperate race against a race of shining creatures whose very touch can kill human beings.

 

Sorceress of Darshiva  (Del Rey, 1989, Bantam Press, 1989.)

 

Malloreon #4.

 

                Pursued by a rival king’s army, Garion and his companions seek to catch up to the kidnapper of his infant child before the boy can be sacrificed to an evil god.

 

EDDINGS, DAVID & EDDINGS, LEIGH  (Note the Belgarath series is the prequel to the Belgariad series by David Eddings alone. Also writes Horror.)

 

Belgarath the Sorcerer  (Del Rey, 1995, HarperCollins, 1996.)

 

Belgarath #1.

 

                The story of a young magician who is fated to battle and defeat an evil god, and become immortal in the process.

 

Crystal Gorge  (Warner, 2005.)

 

Dreamers #3.

 

                A group of warriors hopes to restore order as the gods grow old and demented and the mortal enemies of humanity contrive new ways to threaten the peace.

 

Elder Gods, The  (Warner, 2004.)

 

Dreamers #1.

 

                A group is chosen by the gods to fight a monstrous evil.

 

Polgara the Sorceress  (Del Rey, 1996, HarperCollins, 1998.)

 

Belgarath #2.

 

                The epic biography of a sorceress with the ability to change shapes, perform a variety of magical miracles, and who experiences a number of dangerous adventures in the world of the Belgariad.

 

Redemption of Althalus, The  (Del Rey, 2000.)

 

                A thief is recruited by a goddess to help her in her battle against one of her brothers, who wants to end the world.  They recruit a group of unlikely heroes and set out to battle a band of equally disparate villains recruited by the other side in a series of wars and more subtle maneuvers.

 

Treasured One, The  (Warner, 2004.)

 

Dreamers #2.

 

                Just as they defeat one evil army, our heroes find themselves faced with a larger and more grotesque one.

 

EDDINGS, LEIGH  (See collaborations above with David Eddings.)

 

EDDISON, E.R.

 

Fish Dinner in Memison, A  (Dutton, 1941,  Ballantine, 1968, Pan, 1972.)

 

Ouroboros #3.

 

                More magical adventures in the world of Zimiamvia.

 

Mezentian Gate, The  (Curwen, 1958, Ballantine, 1969. )

 

Ouroboros #4.

 

                The uncompleted final adventure set in the magical land of Zimiamvia.

 

Mistress of Mistresses  (Dutton, 1935, Faber, 1935, Ballantine, 1967, Gollancz, 2001.)

 

Ouroboros #2.

 

                A man from our world finds himself in Zimiamvia, a marvelous fantasy world, where he has various adventures.

 

Worm Ouroboros, The  (Jonathan Cape, 1922, Clark, 1922, Dutton, 1926, Boni, 1926, Xanadu, 1952, Ballantine, 1967, Dell, 1991, Buccaneer, 1993, Millennium, 2000.)

 

Ouroboros #1.

 

                A magnificent epic fantasy adventure about the war between various kingdoms in an enormous and intricate magical landscape.  Alliances shift back and forth, and sometimes it’s hard to tell the heroes from the villains.  When the latter are finally defeated, the heroes are so bored that they cycle back through time to do the whole thing over again.

 

Zimiamvia: A Trilogy  (Dell, 1992.)

 

                Omnibus of The Mezentian Gate, A Fish Dinner In Memison, and Mistress of Mistresses.

 

EDGERTON, TERESA  (Note that the Celydonn series is a sequel to the Green Lion series. See also Madeline Howard.)

 

Castle of the Silver Wheel, The  (Ace, 1993.)

 

Celydonn #1.

 

                A young bride travels to her new home, where much to her surprise she discovers that she needs to use her latent magical abilities to lift the blight on the local crops and protect herself from evil.

 

Child of Saturn  (Ace, 1989.)

 

Green Lion #1.

 

                A peaceful kingdom is threatened by dark sorcery through the sister of its ruler, the monsters in its forests, and from the failure of its crops.  When the chief sorcerer goes wizard, his half trained apprentice has to take on the task of repelling the evil aided only by a secret alliance with a warrior.

 

Gnomes’ Engine, The  (Ace, 1991.)

 

Goblin Moon #2.

 

                Further strange goings on in a magical alternate Earth where elves and humans team up to investigate both science and magic.

 

Goblin Moon  (Ace, 1991.)

 

Goblin Moon #1.

 

                There are mysterious things happening in a magical alternate Earth.  There are earthquakes and flooding, mysterious religious ceremonies, masked avengers, and an uneasy truce between humans and the non-human creatures with whom they share the world.

 

Grail and the Ring, The  (Ace, 1994.)

 

Celydonn #2.

 

                A new mother and her infant son are whisked away into the mysterious Shadow Realm where she is forced to call upon her magical talents to save herself and her child from an evil force.

 

Moon and the Thorn, The  (Ace, 1995.)

 

Celydonn #3.

 

                A woman with the ability to change her shape sets out to track down the magically talented villain who has vowed vengeance against her family.

 

Moon in Hiding, The  (Ace, 1989.)

 

Green Lion #2.

 

                Ancient bones are stolen from their tomb and the young sorceress who stands between her people and evil is suspected as being responsible.

 

Queen's Necklace, The  (Avon Eos, 2001.)

 

                Humans believe that their goblin masters are extinct, but they live on secretly, gathering magical artifacts in preparation for their return to power.  A young soldier discovers the truth, and has to convince others to act before it's too late.

 

Work of the Sun, The  (Ace, 1990.)

 

Green Lion #3.

 

                A rival for the throne has gained control of a magical artifact that she can use to twist a good sorceress’ own powers to evil purposes.

 

EDGHILL, ROSEMARY  (Writes Science Fiction as Eluki Bes Shahar.  See also collaboration with Andre Norton and Mercedes Lackey. Also writes Horror.)

 

Cloak of Night and Daggers, The  (DAW, 1997.)

 

Twelve Treasures #3.

 

                A medievalist encounters a real elf in our world and agrees to help him on his quest to return home and gain possession of a collection of magical treasures.

 

Cup of Morning Shadows, The  (DAW, 1995.)

 

Twelve Treasures #2.

 

                A librarian discovers a magical door to the world of fairy just in time to get involved in a battle for the throne of that world which results from the inability of the heir apparent to collect the twelve treasures necessary to confirm his rule.

 

Empty Crown, The  (Doubleday, 1997.)

 

                Omnibus of The Sword of Maiden's Tears, The Cup of Morning Shadows, and The Cloak of Night and Daggers.

 

Met by Moonlight  (Pinnacle, 1998.)

 

                A contemporary Wiccan is transported back to the time of Cromwell and finds herself pursued by witch hunters.  Fortunately, she falls in love with the right man to save the day.

 

Johan  (Wizards of the Coast, 2001.)

 

A Magic the Gathering novel.

 

                An evil ruler's plans to conquer his neighbors are thwarted by a wizard and a tigerman.

 

Mortal Consequences  (TSR, 1998.)

 

Forgotten Realms Netherill #3.

 

                A barbarian warrior attempts to build a new land for his people in the midst of an enormous empire that is collapsing under internal and external pressures.

 

Outcasts  (Ace, 1990.)

 

#1 in the multi-author Runesword series.

 

                Four companions, not all human, unite on a quest to find and destroy a set of magical swords that could make an evil army invincible in its plans to conquer their world.

 

Shattered Chains  (Harper, 1995.)

 

#3 in the multi-author Magic the Gathering series.

 

One wizard is trying to use a vault of magical essence to defeat all the others, aided by an inept army, but things start to go wrong right from the outset.

 

Star of Gusrah  (TSR, 1999.)

 

A Forgotten Realms Lost Empires novel.

 

                In a magical city whose rulers have stolen immortality, a gruesome revenge is planned, the instrument of which is an undead creature living beneath the city itself.

 

Sword Play  (TSR, 1996.)

 

Forgotten Realms Netherill #1.

 

                Netheril is the only land where humankind challenges the domination of the dragons.  In that kingdom, two wizards engage in a contest with a single man as their pawn, but the pawn rebels at his role and proves that sometimes quick wits can overcome magic.

 

Tales of Robin Hood  (Baen, 1988.)

 

                A sort of retelling of the Robin Hood legend, but with witchcraft, demonic animals, and other fantastic elements added.

 

Whispering Woods  (Harper, 1995.)

 

#2 in the multi-author Magic the Gathering series.

 

                An unhappy man finds work in the employ of an inept wizard.

 

EMERY, CLAYTON & MILAN, VICTOR  -- check to see if these actually credit Milan

 

Dangerous Games  (TSR, ?)

 

                Not seen.

 

Sword Play  (TSR, ?)

 

                Not seen.

 

EMSHWILLER, CAROL  (Also writes Science Fiction.)

 

Carmen Dog  (Women’s Press, 1988, Mercury, 1990.)

 

                Women with the ability to change into the form of animals upset the males who dominate them.

 

Venus Rising  (Edgewood, 1992.)

 

                Short story in pamphlet form.

 

ENDE, MICHAEL

 

Grey Gentlemen, The.  (See Momo.)

 

Jim Button and Luke the Engine Driver  (?, 1963, Overlook, 1990, translated by Anthea Bell.)

 

                Children’s fantasy about a magical land.

 

Momo  (Doubleday, 1985, Viking, 1986, translated by J. Maxwell Brownjohn.  Burke, 1974, translated by Frances Hobb, as The Grey Gentlemen)

 

                A magical orphan who can transform people by listening to their problems must take a more active role when the nameless city she inhabits is invaded by the sinister Grey Men.

 

Neverending Story, The  (Doubleday, 1983, Amereon, 1983, Viking, 1984, Buccaneer, 1991, Puffin, 1997, Dutton, 1997, translated by Ralph Manheim.)

 

                A young, lonesome boy steps through the pages of a book into a magical world where he has many adventures before returning home, and learns much about himself along the way.  Made into a not particularly effective movie.

 

Night of Wishes, or The Satanarchaeolidealcohellis Notion Potion, The  (Farrar Straus & Giroux, 1992.)

 

                Two evil sorcerers concoct a potion to perpetuate their power, but a young child knows what’s going on and manages to disrupt their plans.  For younger readers.

 

ENDERLE, DOTTI

 

Hand of Fate  (Llewellyn, 2004.)

 

Fortune Tellers #5.

 

                A group of teenagers discover that fate has taken a literal hand in their lives.

 

Lost Girl, The  (Llewellyn, ?)

 

Fortune Tellers #1.

 

                ?

 

Magic Shades, The  (Llewellyn, ?)

 

Fortune Tellers #3.

 

                ?

 

Mirror, Mirror...  (Llewellyn, 2004.)

 

Fortune Tellers #6.

 

                A teenager's reflection is altered even though she remains the same.

 

Playing with Fire  (Llewellyn, ?)

 

Fortune Tellers #2.

 

                ?

 

Secrets of the Lost Arrow  (Llewellyn, ?_

 

Fortune Tellers #4.

 

                ?

 

ENGE, JAMES

 

Blood of Ambrose  (Pyr, 2009.)

 

Morlock Ambrosius #1.

 

A regent decides to keep the throne of a magical kingdom to himself.

 

Guile of Dragons, A (Pyr, 2012.)

 

Morlock Ambrosius #4..

 

Dwarves protect the world from a reawakening evil.

 

This Crooked Way  (Pyr, 2009.)

 

Morlock Ambrosius #2.

 

A magical warrior undergoes a perilous journey to uncover the identity of his enemy.

 

Wide World's End, The (Pyr, 2015.)

 

Prequel to the Morlock Ambrosius series.

 

His young adventures.

 

Wolf Age, The  (Pyr, 2010.)

 

Morlock Ambrosius #3.

 

A city of werewolves is placed in turmoil by the arrival of a magician.

 

Wrath-Bearing Tree  (Pyr, 2013.)

 

Morlock Ambrosius #5.

 

Someone is killing gods.

 

ENGH, M.J.  (Also writes Science Fiction.)

 

House in the Snow, The  (Franklin Watts, 1987, Apple, 1990.)

 

                A youngster battles a bunch of crooks who have the secret of invisibility.

 

ENGLAND, GEORGE ALLAN  (Also writes Science Fiction.)

 

Cursed  (Small, Maynard, 1919, Grosset & Dunlap, ?)

 

                A Malaysian witch woman casts a curse on the brutal captain of a trading ship.

 

ENGLEHART, STEPHEN

 

Arena Man, The  (Tor, 2013.)

 

Max August #4.

 

?

 

Long Man, The  (Tor, 2009.)

 

Max August #2.

 

A magician battles an arcane conspiracy in the modern world.

 

Plain Man, The  (Tor, 2011.)

 

Max August #3.

 

Max must undermine a plot involving dark wizardry.

 

Point Man, The  (Dell, 1981.)

 

Max August #1.

 

                A disc jockey discovers that there is a plot to destroy the US and take over the world, not by the Communists, but by a secret society that uses sorcery.  After surviving several attempts on his life, he discovers not only magical allies, but the fact that he himself is a potential wizard.

 

ERICKSON, STEVE

 

Arc d’X  (Poseidon, 1993, Hutchinson, 1994, Owlet, 1996.)

 

                A uchronian novel involving Thomas Jefferson, but with elements of fantasy, particularly the reincarnation of a witch as his slave.

 

Our Ecstatic Days  (Simon & Schuster, 2005.)

 

                A mysterious lake appears in the middle of Los Angeles.

 

ERIKSON, STEVEN  (Note that the Kharkanas series is related to the Malazan sequence.)

 

Bauchelain and Korbal Broach  (Tor, 2009.)

 

Malazan #9.

 

Collection of related stories.

 

Blood Follows  (PS, 2002.)

 

Broach #1.

 

                ?

 

Bonehunters, The  (Tor, 2007.)

 

Malazan #6.

 

Just as the war seems to be nearing its end, a new conflict threatens to erupt elsewhere.

 

Crack'd Pot Trail (Tor, 2011.)

 

Malazan #12.

 

Two sorcerers get into comical trouble.

 

Crippled God, The  (Tor, 2011.)

 

Malazan #11.

 

Various factions clash as alien forces threaten to destroy the world.

 

Deadhouse Gates  (Tor, 2005.)

 

Malazan #2.

 

                A religious leader instigates a rebellion.

 

Dust of Dreams (Tor, 2010.)

 

Malazan #10.

 

A mysterious magical battle is brewing as the series approaches its conclusion.

 

Fall of Light (Tor, 2016.)

 

Kharkanas #2.

 

Civil war in a fantasy world.

 

Forge of Darkness  (Tor, 2012.)

 

Kharkanas #1.

 

A marriage threatens to bring civil war to a magical realm.

 

Gardens of the Moon  (Tor, 2004.)

 

Malazan #1.

 

                An empire in a magical otherworld is in turmoil because of evil sorcerers and the lingering effect of several wars.

 

Healthy Dead, The  (PS, 2003.)

 

Broach #2.

 

                ?

 

House of Chains  (Tor, 2006.)

 

Malazan #4.

 

                A besieged people attempt to train a highly efficient army with which to defeat their numerically superior enemy.

 

Memories of Ice  (Tor, 2005.)

 

Malazan #3.

 

                The threat of war spreads and rumors arise that an ancient malevolent god has returned to the world.

 

Midnight Tides  (Tor, 2007.)

 

Malazan #5.

 

                Efforts to fashion a lasting peace are threatened by the awakening of ancient entities.

 

Reaper's Gale  (Tor, 2008.)

 

Malazan #7.

 

An insane king, internal schisms, and an imminent invasion threaten a fantasy realm.

 

Toll the Hounds  (Tor, 2008.)

 

Malazan #8.

 

Dark omens suggest a magical crisis in a fabulous city.

 

Wurms of Blearmouth, The (Tor, 2014.)

 

Malazan #13.

 

?

 

ERSKINE, BARBARA  (Also writes Horror.)

 

Encounters  (Michael Joseph, 1990.)

 

                Collection of unrelated stories, only some of which are fantasy.

 

Lady of Hay  (Delacorte, 1986, Michael Joseph, 1986, Dell, 1988.)

 

                An introspective woman discovers that she is the reincarnation of a troubled woman from another time.

 

Kingdom of Shadows  (Michael Joseph, 1988.)

 

                Two women from different times share each other’s lives.

 

ERSKINE, GEORGE & CAMERON, IAN

 

Beware the Tektrons  (Armada, 1988.)

 

A Tektron novel.

 

                Not seen.

 

Find the Tektrons  (Armada, 1988.)

 

A Tektron novel.

 

                Not seen.

 

ERSKINE, JOHN

 

Venus the Lonely Goddess  (Morrow, 1949, Collins, 1950, Wingate, 1950.)

 

                Story of the Greek Gods.

 

ERWIN, BETTY

 

Who Is Victoria?  (Little, Brown, 1973, Archway, 1976, Pocket, 1982.)

 

                A mysterious, magical girl appears in a small town and upsets everyone’s preconceptions.  For younger readers.

 

ESDAILE, LESLIE

 

Love Potions  (BET, 2002.)

 

                Humorous romance involving some genuine witchcraft.

 

ESHBACH, LLOYD  (Also writes Science Fiction.)

 

Armlet of the Gods, The  (Del Rey, 1986.)

 

MacDougall #2.

 

                MacDougall returns to the gates of worlds again, this time for a series of adventures in the Underworld, where evil gods torment the dead, and resent the intrusion of the still living.

 

Elfin Lights, The  (?, 1934.)

 

                Short story in pamphlet form.

 

Land Beyond the Gate, The  (Del Rey, 1984.)

 

MacDougall #1.

 

                An adventurer from our world finds himself in a magical realm, armed with an enchanted sword, with the ability to make himself invisible, but in danger not only of dying personally but of allowing evil gods to escape into his home continuum.

 

Scroll of Lucifer, The   (Del Rey, 1990.)

 

MacDougall #4.

 

                A human adventurer gets caught in a power play among the evil gods of the world created by Lucifer.

 

Sorceress of Death, The  (Del Rey, 1988.)

 

MacDougall #3.

 

                In this adventure, MacDougall visits a world governed by the ancient Sumerian gods, from which he must rescue a young girl.  But the evil Celtic gods whom he defeated in the earlier volumes follow him.

 

ESSLEMONT, IAN C.

 

Assail (Tor, 2014.)

 

A Malazan novel.

 

?

 

Blood and Bone  (Tor, 2013.)

 

A Malazan novel.

 

Savage tribes endanger a fantasy kingdom.

 

Dancer's Lament (Tor, 2016.)

 

A Malazan novel.

 

?

 

Deadhouse Landing (Tor, 2017.)

 

Forge of the High Mage (Tor, 2024.)

 

A Malazan novel.

 

Military fantasy about an ambitious empire.

 

Night of Knives  (Tor, 2009.)

 

A Malazan novel.  See Steven Erikson.

 

An astronomical events sets off a series of miraculous and dangerous events in a fantasy world.

 

Orb Sceptre Throne (Tor, 2012.)

 

A Malazan novel.

 

Various forces converge on a magical city.

 

Return of the Crimson Guard  (Bantam, 2008, Tor, 2010.)

 

A Malazan novel.  See Steven Erikson.

 

The return of a company of mercenaries tips a city into an uproar.

 

Stonewielder  (Tor, 2011.)

 

A Malazan novel.

 

An ex-enforced for the fallen emperor is caught up in a new series of struggles.

 

ESTEP, JENNIFER

 

Bitter Bite (Pocket, 2016.)

 

Elemental Assassin #14.

 

?

 

Bright Blaze of Magic (Kensington, 2016.)

 

Black Blade

 

?

 

By a  Thread (Pocket, 2012.)

 

Elemental Assassin #6.

 

?

 

Crimson Frost  (K Teen, 2012.)

 

Mythos Academy.

 

?

 

Hot Mama  (Berkley, 2008.)

 

Bigtime #2.

 

A superheroine battles bad guys and finds love.

 

Karma Girl  (Berkley, 2008.)

 

Bigtime #1.

 

Romance involving crime and paranormal abilities.

 

Spider, The (Pocket, 2013.)

 

Elemental Asssassin #12.

 

?

 

Spider's Revenge (Pocket, 2011.)

 

Elemental Assassin #1.

 

?

 

Tangled Threads (Pocket, 2011.)

 

Elemental Assassin #4.

 

?

 

Thread of Death  (Pocket, 2012.)

 

Elemental Assasin #5.

 

?

 

Venom  (Pocket, 2011.)

 

Elemental Assassin #3.

 

?

 

Web of Lies  (Pocket, 2011.)

 

Elemental Assassin #2.

 

?

 

ESTES, ELEANOR

 

Curious Adventures of Jimmy McGee, The  (?, 1987, Odyssey, 2005.)

 

Amy & Clarissa #2.

 

                Children's fantasy involving a magic box.

 

Witch Family, The  (Voyager, 1960, Harcourt, Brace, 1960.)

 

Amy & Clarissa #1.

 

                Young reader’s book about a girl who gets involved in a witch who tries, but never quite succeeds, in being nice.

 

ESTES, ROSE  (See also collaborations which follow.  Note that the various game books by this author are all at least loosely related.  Also writes Science Fiction.)

 

Blood of the Tiger  (Bantam, 1987.)

 

Saga of Lost Lands #1.

 

                Two prehistoric North American tribes contend for power against one another, with their shamans drawing on genuine magic powers to aid in their battle.

 

Brother to the Lion  (Bantam, 1988.)

 

Saga of Lost Lands #2.

 

                Two exiles from their clan travel north into glacier country to escape the magical wrath of the shamans who plot their death.

 

Case of the Dancing Dinosaur, The  (Random House, 1985.)

 

                Multi-path gamebook.

 

Children of the Dragon  (Random House, 1985.)

 

                Multi-path gamebook.

 

Circus of Fear  (TSR, 1983.)

 

Multi-path gamebook pitting the reader against an evil circus of monsters.

 

Demon Hand  (TSR, 1988.)

 

Greyhawk #5.

 

                Various adventures including two werewolves seeking the secret of their ancestry and a quest by a hero to find magical gems..

 

Dragon in Amber  (TSR, 1988.)

 

Greyhawk #7.

 

                Not seen.

 

Dragon of Doom  (TSR, 1983.)

 

Multi-path gamebook requiring you to prevent a wizard from releasing a dragon.

 

Dungeon of Dread  (TSR, 1982.)

 

Multi-path gamebook wherein you find your way out of a magical dungeon.

 

Elfwood  (Ace, 1992.)

 

Elfwood #1.

 

                The elves are at war with the orcs, and there are some humans allied with each side.

 

Eyes Have It, The  (TSR, 1989.)

 

Greyhawk #6.

 

                Not seen.

 

Hero of Washington Square, The  (TSR, 1983.)

 

                A multi-path gamebook.

 

Indiana Jones and the Lost Treasure of Sheba  (Ballantine, 1984.)

 

Multi-path gamebook pitting Indiana Jones and the reader against villains and spies in Ethiopia in a search for an ancient treasure.

 

Master Wolf  (TSR, 1987.)

 

Greyhawk #3.

 

                A hero seeks to protect a caravan from the monsters and bandits that menace it on its journey across a savage, magical prehistoric landscape.

 

Mountain of Mirrors  (TSR, 1982.)

 

Multi-path gamebook providing you a magical sword to combat a powerful sorcerous evil menacing your world.

 

Mountains and Madness  (Baen, 1993.)

 

                Based on the Iron Dragons role playing card game.  When sea serpents make trade by sea unprofitable, entrepreneurs wed magic to technology to build an iron dragon, a kind of trackless railroad train, to carry their goods to market.

 

Mystery of the Turkish Tattoo, The  (Random House, 1986.)

 

                Multi-path gamebook.

 

Name of the Game, The  (TSR, 1988.)

 

Greyhawk #6.

 

                A wizard transformed into a gryphon must battle the magical and mundane foes of a beleaguered kingdom whose security is menaced not only by its enemies, but by a seductive board game.

 

Pillars of Pentegarn  (TSR, 1982.)

 

Multi-path gamebook about a quest to find a magical object.

 

Price of Power, The  (TSR, 1987.)

 

Greyhawk #4.

 

                A princess has been changed into a wolf and a king is imprisoned in his own castle, so Mika, a nomad shaman, must use his magical and physical talents to help them both.

 

Return to Brookmere  (TSR, 1982.)

 

Multi-path gamebook in which the reader is an elf trying to rid the ancestral castle of invading monsters.

 

Revenge of the Rainbow Dragons  (TSR, 1983.)

 

Multi-path gamebook in which you play the role of an apprentice wizard who must help his master against evil sorcery.

 

Revolt of the Dwarves  (TSR, 1983.)

 

Multi-path gamebook in which you suppress a revolt by nasty dwarves.

 

Spirit of the Hawk  (Bantam, 1988.)

 

Saga of Lost Lands #3.

 

                The outcasts form a new tribe and lead them across dangerous, ice covered land in search of a new homeland.

 

Trail of Death, The  (Random House, 1985.)

 

                Multi-path gamebook.

 

Troll-Taken  (Ace, 1993.)

 

Troll #1.

 

                A young mother in our world discovers that her child has been snatched away by trolls and replaced with one of their own kind.

 

Troll-Quest  (Ace, 1995.)

 

Troll #2.

 

                A second child has been kidnapped, a secret world beneath Chicago has been devastated and is at war with the surface world, and two women descend into the darkest realms to reclaim their lost children.

 

ESTES, ROSE & WHAM, TOM

 

Skryling’s Blade  (Ace, 1990.)

 

#2 in the multi-author Runesword series.

 

                A warrior acquires a magical sword with which he can safely, or relatively anyway, confront a fire breathing dragon.

 

Stone of Time, The  (Ace, 1992.)

 

#6 in the multi-author Runesword series.

 

                Four disparate heroes pool their powers to defeat an invading army of goblins.

 

ESTEY, DALE

 

Fortress Island.  (See A Lost Tale.)

 

Lost Tale, A  (St Martins, 1980, W.H. Allen, 1980, Ace, 1982.  Star, 1981, as Fortress Island.)

 

                During World War II, a coven of Druidic wizards used their magical talents to protect Britain from the German military in this low key adventure.

 

ESTIVAL, IVAN LEON

 

Mandragora  (Staples, 1952.)

 

                Magical time travel.

 

ESTRADA, RITA CLAY

 

Interlude in Time  (BMI, 1994.)

 

                During a storm, a woman is swept back to 1929 and into the arms of a man she can finally love.  A romance novel.

 

ETKIN, ANNE

 

Waterspout Up  (TK Graphics, 1975.)

 

                Parody of Watership Down by Richard Adams.

 

EVANS, ANGELINA 

 

Night Stalker Christmas  (?)

 

                ?

 

EVANS, ANNALIESE

 

Night's Rose  (Tor, 2009.)

 

A woman battles vampires and ogres.

 

Prince of Frogs, The  (Tor, 2009.)

 

A woman with magical powers uncovers a secret in the aftermath of an uprising by ogres.

 

EVANS, CHRIS

 

Ashes of a Black Forest  (Gallery, 2011.)

 

Iron Elves #3.

 

Military fantasy involving the battle against a dark lord.

 

Darkness Forged in Fire, A  (Pocket, 2008.)

 

Iron Elves #1.

 

Adventure in a magical world of muskets and curses.

 

Light of Burning Shadows, The  (Pocket, 2009.)

 

Iron Elves #2.

 

A military oriented people in a fantasy world struggle to regain their honor.

 

EVANS, CHRISTOPHER  (Also writes Science Fiction.  See also Christopher Carpenter.)

 

Chimeras  (Grafton, 1992.)

 

                An unusual fantasy set in an other world where works of art can be created out of nothing by the power of thought.  One particularly talented artist becomes a tool manipulated by an egotistic fan.

 

Icetower  (Dolphin, 2000.)

 

A Dreamtime novel.

 

                An automobile accident somehow sends two teenagers into an alternate reality where magic works.

 

EVANS, E. EVERETT  (Also writes Science Fiction.)

 

Food for Demons  (Shroud, 1974.)

 

                Collection of unrelated stories.

 

EVANS, ERIN M.

 

Adversary (Wizards of the Coast, 2014.)

 

?

 

Brimstone Angels  (Wizards of the Coast, 2011.)

 

A Neverwinter novel.

 

?

 

Fire in the Blood (Wizards of the Coast, 2014.)

 

A Forgotten Realms novel.

 

?

 

God Catcher, The  (Wizards of the Coast, 2009.)

 

A Forgotten Realms novel.

 

?

 

Lesser Evils (Wizards of the Coast, 2012.)

 

?

 

EVANS, LINDA  (Also writes Science Fiction.)

 

Sleipnir  (Baen, 1994.)

 

                An American soldier stationed in Germany finds himself the possessor of a magical knife that once belonged to Odin himself, and before long is propelled into a magical realm where he must prove himself a true hero.

 

EVANS, QUINN TAYLOR  (Pseudonym of Carla Simpson.)

 

Daughter of Fire  (Zebra, 1996.)

 

Merlin’s Legacy #1.

 

                Historical romance about the secret daughter of Merlin whose gift of second sight has a price.  She is fated to never know love.  Or is she?  In a vision, she sees a majestic knight, and something within her tells her that this is the means to escape her curse.

 

Daughter of Light  (Zebra, 1997.)

 

Merlin’s Legacy #3.

 

                The daughter of Merlin joins forces with William the Conqueror, making use of her powers of precognition to assure him success.

 

Daughter of the Mist  (Zebra, 1996.)

 

Merlin’s Legacy #2.

 

                A young woman with the ability to change her shape into that of an animal attracts the attention of a dashing visitor from a far land.

 

Dawn of Camelot  (Zebra, 1998.)

 

Merlin’s Legacy #5.

 

                Merlin’s sister, who isn’t entirely human, takes on that form in order to pass unobserved in the world of men.  She encounters an embittered knight who nearly kills her, and who instead is redeemed through her love.

 

Shadows of Camelot  (Zebra, 1997.)

 

Merlin’s Legacy #4.

 

                A viking woman is magically kidnapped through time to the court of Camelot.

 

EVARTS, R.C.

 

Alice’s Adventures in Cambridge  (Harvard Lampoon, 1913.)

 

                Not seen.  The further adventures of Alice of Wonderland fame, though in this case done as a spoof.

 

EVSLIN, BERNARD  (See also collaborations which follow.)

 

Adventures of Ulysses, The  (Scholastic, 1969, Bantam, 1979, Point, 1989.)

 

                A retelling of the Odyssey for younger readers.

 

Amycus  (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Anteus  (Chelsea House, 1988.)

 

                Retelling of the myth.

 

Calydonian Boar, The   (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Cerberus  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Chimaera, The  (Chelsea House, 1988.)

 

                Retelling of the myth.

 

Cyclops, The  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Dolphin Rider and Other Greek Myths, The  (Scholastic, 1976.)

 

                Collection of stories of the Greek Gods.

 

Drabne of Dole   (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Dragon of Boetia, The  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Fafnir  (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Fentis  (Chelsea House, 1992.)

 

                Retelling of the myth.

 

Furies, The  (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Geryon  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Harpalyce  (Chelsea House, 1992.)

 

                Retelling of the myth.

 

Hecate  (Chelsea House, 1988.)

 

                Retelling of the myth.

 

Hercules  (Morrow, 1984.)

 

                Retelling of the myth.

 

Hydra, The  (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Jason and the Argonauts  (Morrow, 1986.)

 

                Retelling of the legend.

 

Ladon  (Chelsea House, 1990.)

 

                Retelling of the myth.

 

Medusa  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Minotaur, The  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Nemean Lion, The  (Chelsea House, 1990.)

 

                Retelling of the myth.

 

Pig’s Ploughman, The  (Chelsea House, 1990.)

 

                Retelling of the myth.

 

Procrustes  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Scylla and Charybdis  (Chelsea House, 1989.)

 

                Retelling of the myth.

 

Sirens, The  (Chelsea House, 1987.)

 

                Retelling of the myth.

 

Spear-Birds  (Chelsea House, 1992.)

 

                Retelling of the myth.

 

Sphinx, The  (Chelsea House, 1991.)

 

                Retelling of the myth.

 

Trojan War, The  (Scholastic, 1971, Bantam, 1979.)

 

                Retelling of the siege of Troy for younger readers.

 

EVSLIN, BERNARD, & EVSLIN, DOROTHY & HOOPES, NED

 

Greek Gods, The  (Scholastic, 1966.)

 

                Collection of stories of the Greek Gods.

 

Heroes & Monsters of Greek Myth  (Scholastic, 1967, Bantam, 1979.)

 

                Collection of stories of the Greek Gods.

 

EVSLIN, DOROTHY  (See collaborations above with Bernard Evslin and Ned Hoopes.)

 

EWERS, HANS HEINZ  (Also writes Science Fiction.)

 

Sorcerer’s Apprentice, The  (Day, 1927, translated by Ludwig Lewisohn.)

 

                Historical fantasy.

 

EWING, LYNNE

 

Barbarian  (Hyperion, 2004.)

 

Sons of Dark #1.

 

                Several teenagers are actually refugees from a magical world.

 

Becoming, The  (Hyperion, 2004.)

 

Daughters of the Moon #12.

 

                One of the daughters feels that she is about to change uncontrollably.

 

Choice, The  (Hyperion, 2003.)

 

Daughters of the Moon #9.

 

                One of the psychically empowered teenagers tries to help a troubled boy and runs into trouble from a shapechanger.

 

Divine One  (Hyperion, 2007.)

 

Sisters of Isis #2.

 

                A teenager with magical powers fears that her secret will be revealed.

 

Enchantress  (Hyperion 2007.)

 

Sisters of Isis #3.

 

A teenager discovers she can use magic, but is caught by surprise when she learns the downside.

 

Escape  (Hyperion, 2004.)

 

Sons of Dark #2.

 

                Teens from a magical world have trouble blending into high school.

 

Final Eclipse, The  (Hyperion, 2007.)

 

Daughters of Moon #13.

 

The final battle against supernatural evil.

 

Goddess of the Night  (Hyperion, 2000.)

 

Daughters of Moon #1.

 

                Two teens, one who can travel in time and one who can become invisible, either cherish their powers or hate them for making them different from the boys they lust after.  For young adults.

 

Haunting, The  (Hyperion, 2008.)

 

Sisters of Isis #4.

 

Young witches are troubled by a ghost.

 

Into the Cold Fire  (Hyperion, 2000.)

 

Daughters of the Moon #2.

 

                Not seen.

 

Lost One, The  (Hyperion, 2001.)

 

Daughters of the Moon #6.

 

                A young girl with the power to move things with her mind suffers amnesia.

 

Moon Demon  (Hyperion, 2002.)

 

Daughters of the Moon #7.

 

                One of the magically empowered teens goes through a relationship crisis.

 

Night Shade  (Hyperion, 2001.)

 

Daughters of the Moon #3.

 

                Not seen.

 

Night Son  (Volo, 2005.)

 

Sons of the Dark #4.

 

                Mysterious disappearances may be significant for four visitors from another reality.

 

Outcast  (Volo, 2005.)

 

Sons of the Dark #3.

 

                Two refugees from a magical world try to blend into ours, but have problems with the only human who knows their secret.

 

Prophecy, The  (Hyperion, 2004.)

 

Daughters of the Moon #11.

 

                A teenager deals with a cursed parchment.

 

Sacrifice, The  (Hyperion, 2001.)

 

Daughters of the Moon $5.

 

                A teen who is dedicated to evil falls in love with a representative of good.

 

Secret Scroll, The  (Hyperion, 2001.)

 

Daughters of the Moon #4.

 

                Not seen.

 

Summoning, The  (Hyperion, 2007.)

 

Sisters of Isis #1.

 

                A teenager discovers that some of her friends are descendants of Egyptian sorcerers.

 

Talisman, The  (Hyperion, 2003.)

 

Daughters of the Moon #10.

 

                ?